Mass Effect 3 Weight Wikiapitpoint

Mass Effect 3 Weight Wikiapitpoint - Shep's core weight capacity is 75%. That can be increased by class skills: Adepts and engineers can get +50%, soldiers get +100%, and everyone else gets +75%. Squadmates' power cooldowns aren't affected by weapon weight, so choosing lighter weapons for them and using ultralight materials mods don't benefit them. Can anyone confirm/deny these. Squadmates are not effected by weapon weights, that has been confirmed by bioware dev eric fagnan way back when:. Now i believe that as long as weight is below the relevant number you can maintain a 200% bonus to power recharge speed. Weapon weight can be found on the mass effect wiki where. According to the wikia, scimitar, kanata, and reegar carbine have only little difference in weight (52, 57, 60), but the document says otherwise. (1. 5, 1. 5, 2. 0) they clearly use different. Here's what i see on the wiki: Exceeding the weight capacity of the character will incur a penalty to powers' recharge speeds. Staying below the character's weight capacity provides a bonus. If i use the google docs guide and tried to pair it with the ingame number, the infiltrator could carry literally the heaviest of every weapon type with no effect on cooldown. Does the weight system affect the classes differently or is it the same regardless of the class? Weight capacity is the maximum amount of weight a character can carry before becoming detrimental to a player's stats. Weight capacity is a stat in mass effect 3. Different classes have different max carry capacity, and you can boost it through upgrading their passive class ability. The biggest bonus to power regen speed you can get is +200%, meaning. Weapon stats are measured in five main categories: These stats could affect various character stats and. Does a weaponโ€™s weight affect a teammates power recharge time? The soldier has the highest potential weight capacity of any class in mass effect 3, with a weight capacity bonus of 20 at level 1 of combat mastery, increasing to 50 at level 2. Don't want to worry about weight or power restrictions at all? Play a soldier, grab all the weight capacity bonuses and max out adrenaline rush so that it replenishes cooldowns upon.

Shep's core weight capacity is 75%. That can be increased by class skills: Adepts and engineers can get +50%, soldiers get +100%, and everyone else gets +75%. Squadmates' power cooldowns aren't affected by weapon weight, so choosing lighter weapons for them and using ultralight materials mods don't benefit them. Can anyone confirm/deny these. Squadmates are not effected by weapon weights, that has been confirmed by bioware dev eric fagnan way back when:. Now i believe that as long as weight is below the relevant number you can maintain a 200% bonus to power recharge speed. Weapon weight can be found on the mass effect wiki where. According to the wikia, scimitar, kanata, and reegar carbine have only little difference in weight (52, 57, 60), but the document says otherwise. (1. 5, 1. 5, 2. 0) they clearly use different. Here's what i see on the wiki: Exceeding the weight capacity of the character will incur a penalty to powers' recharge speeds. Staying below the character's weight capacity provides a bonus. If i use the google docs guide and tried to pair it with the ingame number, the infiltrator could carry literally the heaviest of every weapon type with no effect on cooldown. Does the weight system affect the classes differently or is it the same regardless of the class?

Mass Effect 3 Weight Wikiapitpoint